Cheese & Pixels Glow Up
Dangerously satisfying. Swipe through our glowing logo to scatter it into music, then play it a few notes and try to make contact.
An arcade racing game. Swipe between lanes to dodge and collect your way down a procedurally generated track that gets faster the longer you last.
LIVE DEMOAn endless runner with a twist on the track: every run builds a fresh road from a seed, with turns and hills, and drops obstacles and pickups across its lanes. Swipe or tap to change lanes, keep your speed up and see how far you get.
Built in Unity 6 and exported to WebGL. The road mesh, its curbs and the lane positions are all generated at runtime from a track definition, and scores are kept in a local SQLite leaderboard.
Dangerously satisfying. Swipe through our glowing logo to scatter it into music, then play it a few notes and try to make contact.
The glow logo as spheres floating in your room. Knock them with your hands and hear each note come from its sphere. Built for Quest 3.
Our studio as a tiny 3D room. Spin it, click things to see what they do, or put it on your table in AR.